EFAS Whitepaper
English
English
  • Earth From Another Sun
  • Earth From Another Sun
  • Stories Behind the Game
    • The Past of the Solar System
    • The Urslan Civilization
    • Player as the Protagonist
  • About the Game
    • Weaponry and Equipment
    • Construction System & Base Building
    • Proficiency System
    • Profession Development
    • Ships and Fleets
    • Troops
    • Machines of War
    • Trading
    • Crafting System & Trading Market
    • Conquest Battles
    • Battlefield Vendors & Bonus Buffs
    • Rifts & Varied Gameplay
    • Hostile Encounters
    • Companions and Enemies
    • Commandeering
    • City Governance
    • Your Path
  • The Tokenomics
    • Dark Energy
    • Credits
    • EFAS Token (On-Chain Asset)
    • VIP Subscription
    • Space Bazaar (on-chain marketplace)
    • Unbound Items (on-chain asset)
    • Cosmetics (On-Chain Assets)
    • Officers (On-Chian Asset)
    • Planetary Land (On-Chain Asset)
    • Planetary Buildings (On-Chain Asset)
    • Building Materials (Off-Chain Asset)
    • Building Parts (Off-Chain Asset)
    • Building Permits (On-Chain Asset)
    • Explorer’s Medal (On-Chain Asset)
    • On-Chain Asset Points and Leaderboard
    • NPC Shops in Towns
    • Auction House
  • The Metaverse
    • Ascendance AI
    • A Metaverse to be Enjoyed by All
    • An Ever-Growing Galaxy
    • A New Era
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  1. About the Game

Conquest Battles

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Last updated 1 year ago

Do you see that beautiful planet with its rich mineral deposits and prosperous cities? Do you see that space station with its amazing construction and plentiful habitation modules? Do you want them?

Conquer them, and they will belong to you. The largest sci-fi planetary surface battles ever created, with a thousand combat units participating simultaneously are awaiting you.

Unlike fleet encounter battles, the surface conquest battles are asymmetrical. You will face powerful fortifications, a steady stream of enemy reinforcements, and extremely potent enemy commanders.

The more developed a city is, the more challenging it is to conquer. Check a city's military and economic development levels before declaring war. Don't engage unless you have an equally powerful armada.

The rewards of victory are bountiful. When you see your faction emblem flying above the conquered city, and the taxes rolling in, you will feel that it was well worth the effort.